Flawless, 10/10.
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Flawless, 10/10.
That was one of the dumbest things I've ever seen.
...
...four and a half stars.
That is... That is unsettling. That is PROFOUNDLY unsettling.
...
Five'd.
Extremely basic, but not bad! I like the graphics and music, and the gameplay works well enough, but there are definite issues with advancement. I like that it's the number of turbos on screen simultaneously that increases, rather than their individual speed, etc. But the first game I played, it wasn't until around the twelfth turbo that they started appearing two at a time, and in subsequent games, they continue to come one at a time until somewhwere in the forties, at which point they leap straight to 3 or 4 at a time. I'm figuring this inconsistency is some kind of glitch, but assuming my first game was how it was intended to work, it should probably ramp up a little quicker; dodging 4 or 5 single turbos one at a time is probably plenty for a new player to get up to speed, and taking longer than that for things to get interesting in later runs is somewhat frustrating. I also feel like this game could stand a little something extra. Maybe you could have good things for the Cuboid to pick up, in addition to turbos for it to dodge? Maybe just little blips you could grab for points, or possibly powerups of some kind. Just throwing ideas out there!
Thanks for the feedback! im planning on a sequel but that will have to wait for a while, this was just a test of my coding knowledge
A really solid concept with a lot of fascinating potential, and some cute theming! Unfortunately, the janky controls really hold it back, but for a jam game, this is excellent! With more development, I could easily see this being a fantastic full game.
Not bad! The one major point of criticism I would offer is that the aesthetic, while thematic, can get a little disorienting, especially during the boss fight. Having everything grey with orange hurtboxes can make it difficult to tell what's going on when you get surrounded by enemies, and could start to get visually boring over time as things kind of blend together (though the game is short enough that I don't think that's much of an issue.) It might have been a good idea to at least give the player a darker shade of armor and/or a more yellow sword and attack effects.
Good Ending Unlocked!
Welp, here we go...
Storm clouds a-blowin' in.
Part-time audiobook narrator, aspiring voice actor.
Age 37, Male
Pennsylvania
Joined on 3/20/09